See the output below for possible gradle build errors. The most likely cases are: an invalid bundleID (which you can correct in the Android Player Settings), or a failure to determine the Android SDK platform and build tools verison (you can verify that you have a valid android SDK path in the Unity preferences.
![Osx unity build ignoring player settings windows 10 Osx unity build ignoring player settings windows 10](/uploads/1/2/5/5/125570698/764906749.png)
Batch Breaking Cause This project demonstrates different cases when Unity has to break a batch while rendering. Best used with Unity 5.6b4+ where the Frame Debugger window shows why Unity had to start a new batch. Causes. Additional Vertex Streams — the object has additional vertex streams set using MeshRenderer.additionalVertexStreams.
Deferred Objects on Different Lighting Layers — the object is on a different light layer. Deferred Objects Split by Shadow Distance — one of the objects is within shadow distance, the other one is not. Different Combined Meshes — the object belongs to another combined static mesh. Different Custom Properties — the object has a different MaterialProperyBlock set. Different Lights — the object is affected by a different forward light.
Different Materials — the object has a different material. Different Reflection Probes — the object is affected by a different reflection probe. Different Shadow Caster Hash — the objects either have different shadow caster shaders, or have different shader properties / keywords that affect the output of the shadow caster pass. Different Shadow Receiving Settings — the objects either have different 'Receive Shadows' settings, or some objects are within the shadow distance, while some other objects are not. Different Static Batching Flags — the object has different static batching settings.
Dynamic Batching Disabled to Avoid Z-Fighting — dynamic batching is turned off in Player Settings or disabled temporarily in the current context to avoid z-fighting. Instancing Different Geometries — rendering different meshes or sub-meshes with GPU instancing. Lightmapped Objects — the object uses a different light map or has different light map uv transformations within the same light map. Lightprobe Affected Objects — the object is affected by different light probes.
Mixed Sided Mode Shadow Casters — objects have different 'Cast Shadows' settings. Multipass — the object is using a multi-pass shader.
Multiple Forward Lights — the object is affected by multiple forward lights. Non-instanceable Property Set — non-instanced properties are set for an instanced shader. Odd Negative Scaling — the object has odd negative scaling (e.g. Shader Disables Batching — the shader explicitly disables batching with the 'DisableBatching' tag. Too Many Indices in Dynamic Batch — there are too many indices (more than 32k) in a dynamic batch. Too Many Indices in Static Batch — there are too many indices in the combined mesh of a static batch.
The limit is 48k indices on OpenGL ES, 32k on OSX and 64k on other platforms. Too Many Vertex Attributes for Dynamic Batching — a submesh we are trying to dynamically batch has more than 900 vertex attributes. Too Many Vertices for Dynamic Batching — a submesh we are trying to dynamically batch has more than 300 vertices.
This is the current version of VMware Tools for OS X / macOS from the VMware CDS repository for Fusion 11.0.2 Please note: In the latest VMwareGfx.kext from Fusion 8.5.5 onwards VMware have discontinued the 2D-Acceleration code, and graphics performance is better now, thanks to Zenith432 for the update. To check for the latest version visit The various VMware Tools downloads are located under the packages folder for each version. Instructions for extracting darwin.iso - Download the file above - Extract com.vmware.fusion.tools.darwin.zip.tar - darwin.iso is located in the 'payload' folder com.vmware.fusion.tools.darwinPre15.zip.tar com.vmware.fusion.tools.darwin.zip.tar. Here is a new utility to patch the EFI firmware in VMware Workstation and Fusion to allow the non-server versions of Mac OS X 10.5 (Leopard) and 10.6 (Snow Leopard) to run.
Yoiu will need macOS unlocker 3 if you are using Workstation on non-Apple hardware. I still have to find a way to do this on ESXi as the UEFIPatch utility will not run in the ESXi console. This currently supports: Workstation 11/12/14/15 on Windows and Linux Workstation Player 7/12/14/15 on Windows and Linux Fusion 10/11 on macOS Please read the readme.txt file for details. Readme.txt. MacOS Unlocker V3.0 for VMware Workstation +-+ IMPORTANT: Always uninstall the previous version of the Unlocker before using a new version.
Failure to do this could render VMware unusable. +-+ 1. Introduction - Unlocker 3 is designed for VMware Workstation 11-15 and Player 7-15. If you are using an earlier product please continue using Unlocker 1. Version 3 has been tested against:. Workstation 11/12/14/15 on Windows and Linux. Workstation Player 7/12/14/15 on Windows and Linux The patch code carries out the following modifications dependent on the product being patched:.
Fix vmware-vmx and derivatives to allow macOS to boot. Fix vmwarebase.dll or.so to allow Apple to be selected during VM creation. Download a copy of the latest VMware Tools for macOS Note that not all products recognise the darwin.iso via install tools menu item. You will have to manually mount the darwin.iso for example on Workstation 11 and Player 7. In all cases make sure VMware is not running, and any background guests have been shutdown. The code is written in Python. Prerequisites - The code requires Python 2.7 to work.
Most Linux distros ship with a compatible Python interpreter and should work without requiring any additional software. Windows Unlocker has a packaged version of the Python script using PyInstaller, and so does not require Python to be installed.
Limitations - If you are using VMware Player or Workstation on Windows you may get a core dump. Latest Linux products are OK and do not show this problem. +-+ IMPORTANT: If you create a new VM VMware may stop and create a core dump. There are two options to work around this issue: 1. Change the VM to be HW 10 - this does not affect performance.
2. Edit the VMX file and add: smc.version = '0' +-+ 4. Windows - On Windows you will need to either run cmd.exe as Administrator or using Explorer right click on the command file and select 'Run as administrator'. Win-install.cmd - patches VMware win-uninstall.cmd - restores VMware win-update-tools.cmd - retrieves latest macOS guest tools 5. Linux - On Linux you will need to be either root or use sudo to run the scripts.
You may need to ensure the Linux scripts have execute permissions by running chmod +x against the 2 files. Lnx-install.sh - patches VMware lnx-uninstall.sh - restores VMware lnx-update-tools.cmd - retrieves latest macOS guest tools 6. Thanks - Thanks to Zenith432 for originally building the C unlocker and Mac Son of Knife (MSoK) for all the testing and support. Thanks also to Sam B for finding the solution for ESXi 6 and helping me with debugging expertise. Sam also wrote the code for patching ESXi ELF files and modified the unlocker code to run on Python 3 in the ESXi 6.5 environment. History - 27/09/18 3.0.0 - First release 02/10/18 3.0.1 - Fixed gettools.py to work with Python 3 and correctly download darwinPre15.iso 10/10/18 3.0.2 - Fixed false positives from anti-virus software with Windows executables - Allow Python 2 and 3 to run the Python code from Bash scripts (c) 2011-2018 Dave Parsons. MacOS Unlocker V3.0 for VMware ESXi 1.
Introduction - Unlocker 3 for ESXi is designed for VMware ESXi 6.5 and 6.7. The patch code carries out the following modifications dependent on the product being patched:. Fix vmware-vmx to allow macOS to boot. Fix libvmkctl to allow vSphere to control the guest The code is written in Python as it makes the Unlocker easier to run and maintain on ESXi.
+-+ IMPORTANT: Always uninstall the previous version of the Unlocker before using a new version. Failure to do this could render VMware unusable. +-+ 2. Installation - Copy the distribution file to the ESXi host datastore using scp or some other data transfer system. Decompress the file from the ESXi console or via SSH: tar xzvf esxi-unlocker-xxx.tgz (xxx - will be the version number, for example, 300) Run the command from the terminal:./esxi-install.sh Finally reboot the server.
Uninstallation - Open the ESXi console or login via SSH and chnage to the folder where the files were extracted. Run the command from the terminal:./esxi-uninstall.sh Finally reboot the server.
Notes - A. There is a command added called esxi-smctest.sh which can show if the patch is successful. It must be run from a terminal or SSH session. The output should be: /bin/vmx smcPresent = true custom.vgz false 38725560 B B. The unlocker can be temporarily disabled during boot by editing the boot options and adding 'nounlocker'.
Thanks - Thanks to Zenith432 for originally building the C unlocker and Mac Son of Knife (MSoK) for all the testing and support. Thanks also to Sam B for finding the solution for ESXi 6 and helping me with debugging expertise.
Sam also wrote the code for patching ESXi ELF files and modified the unlocker code to run on Python 3 in the ESXi 6.5 environment. The code is available at History - 26/09/18 3.0.0 - First release (c) 2011-2018 Dave Parsons. OSX on VMware player - Unity mode?